version 1.0.4

DUNGEONS OF ANTUR (TALP) is a text adventure specially designed to get started in the genre. It is intended for players from 8 to 12 years old, although older people can play it too. I'm planning to create an advanced version of the same game, with more locations, enemies, treasures and puzzles, and fewer clues.

How to play Dungeons of Antur

READ

Pay attention to the texts, and the NAMES they mention.

TYPE

Move around using directions: N, S, E, W, ENTER, EXIT, UP, DOWN.

Enter the commands as simple verbs or verb + noun combinations. Examples:

OPEN DOOR, EXAMINE TABLE, GRAB SWORD, WEAR HELMET, ATTACK DRAGON, TALK DWARF, PUSH CHAIR, etc ...

Use the short versions of the most common verbs to save time:

LOOK (M), EXAMINE (X), INVENTORY (I)

If you type the beginning of a word and press TAB, the game will complete that word for you.

You can SAVE and LOAD game at any time. In addition, the progress is automatically saved when you exit the game.

THINK

Think. Try to understand what you are doing. Do not despair. Go back, check everything. If you don't understand something, ask an adult. If you can't find the solution, take a break and come back tomorrow.

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Clarification about the game Dungeons of Antur, participating in the TALP jam.
Due to creative needs, I have ended up breaking a few of the rules established by the bases:
-The game does not implement the "template = talp" configuration, due to the need to use on_describe, which would be overridden in that configuration.
-Some descriptions have more than two lines.
-The game does not use the commands ": success" and ": fail", although it does work in a similar way: playing effects or music when performing certain actions.
-I am not even sure that it is appropriate for children of +9 years.
I've never been good at following the rules. In this case, I have put the objective of creating the game that I wanted before the need to adjust to the rules of the jam. I leave it up to the judges to decide whether the game qualifies for the contest or not.
Ricardo Oyón Rodríguez.

...

email: ricardo@roboscape.co.uk

Twitter: @PlomoTormenta

Development log

Comments

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Please, make a downloadable version for PC.